Co-Presence In Remote Vr Co-Design: Using Remote Virtual Collaborative Tool Arkio In Campus Design
A participatory co-design approach is most often counted as a time-consuming method and ends without any concrete solution. Since the new evolution of virtual reality-based communication tools, researchers are trying to integrate citizens in the spatial design making process in-situ situation. However, there has been little research on how remotely co-presence in VR can integrate end-users in a co-design environment in re-envisioning their own using spaces. This study adopts a remote VR collaborative platform Arkio to involve novice designers remotely to design their known urban places. Participants are in three different virtual communication systems. Groups can actively engage in co-creating 3D artefacts relevant to a virtual urban environment and communicate through audio together in a remote setting. The platform was tested with a group of graduate students. The given design task was to re-envision the urban places of their academic institute campus. The sessions have been recorded and transcribed for analysis. The analysis of remote conversations shows that co-presence existed while they were engaged in co-design.
Keywords: Affordable Tools, Remote Collaboration, Virtual Reality, Sdg11, Sdg9, Participatory Design.